Audio Preview

Listen to the replacement audio directly in your browser.

Tracks

Ambient and situational audio tracks used by the game.
Name
File
Plays when
Agony
Plays when above 60% Pain. Gets louder from 60% to 85%.
Is this the end..?
Plays when the player is in dire physical health (bleeding out, starving, severely irradiated, fibrillation progressing, etc).
Bio-hazard
Plays when the player is currently getting irradiated (chipped only).
despair
Plays when the player's Mood is below -81.5.
What have I done..?
Plays after a suicide cut. Not technically a drone and will be muted by other drones, therefore requires quickly improving your mood and bandaging the cut to be heard.
Drowning
Plays when the player is underwater without Advanced scuba diving gear and below 60% SpO2. Gets louder from 60% to 20% SpO2.
Draw Your Last Breath (1)
Plays when the player is unconscious and actively dying.
Draw Your Last Breath (2)
Plays on deceased screen.
Cave-in
Plays during earthquakes.
Radiation pulse
Plays when the player is within 22.5 meters of the radiation line. Gets louder the closer the radiation line is.
Familiar Face
Plays when the trading menu is open.

Stings

These aren't considered actual tracks, instead being audio cues for certain events in the game.
Name
File
Plays when
Skill up
Plays when any of the player's skills increase.
Last stand drone
Plays when Last stand activates.
Last stand heartbeat
Plays when Last stand activates.
Blood vomit warning
Plays when the player is about to vomit blood.
Lobotomy
Plays during the frozen screen visual effect when the player is brain damaged.